We use cookies to make your experience better. To comply with the new e-Privacy directive, we need to ask for your consent to set the cookies. Learn more.
Ticket To Ride Game and 1910 Expansion Pack
- Small parts. Not for children under 3 years.
This package includes the main Ticket to Ride base game, as well as the 1910 Expansion pack.
Embark on a cross-country train journey with Ticket to Ride, the award-winning board game where you collect colorful train cars and claim railway routes across North America. Strategically complete routes between cities and fulfill your Secret Destination tickets to score points while blocking your opponents. The longer the route, the more points you earn, and the player with the most points at the end of the game wins! Ticket to Ride is an exciting adventure for 2-5 players that blends strategic planning, a touch of risk, and just the right amount of competition, making it an ideal choice for family game nights and gatherings with friends.
The 1910 Expansion Pack will allow you to relive the golden age of rail travel! This exciting addition to the classic game enhances your strategic gameplay with 181 new large format destination tickets, offering fresh challenges and new routes to conquer. This expansion also includes a 'Globetrotter' bonus card for completing the most tickets. A new rulebook is also included that introduces 3 new ways to play the game:
- 1910 Rules: Uses only the new Destination tickets
- Mega Game: Features all the game tickets
- Big Cities: Includes only tickets to large cities
The new cards and rule variants will be sure to shake up how you’ve always played the original game, making it an exciting companion item. Whether you're a seasoned enthusiast or new to the Ticket to Ride universe, this expansion pack guarantees countless hours of strategic fun and adventure for family and friends! ~Alex
This game has become one of our family favorites. 2 to 5 players draw tickets to connect rail routes between major cities and attempt to complete them in the most direct route possible. Routes are built in sections of 1 to 6 railcars based on playing cards of the designated color for the section. Longer routes and longer sections score more points than shorter ones. Since routes can have sections that overlap, competition for certain segments adds to the excitement. Strategy is not too complicated, so that younger players are not at a disadvantage. Games take from 45 to 75 minutes, depending on the number of players. The basic game is based on North American geography, while TTR Europe has slightly different rules and covers Europe and eastern Asia. TTR USA 1910 is an expansion that allows 3 more variations of the basic TTR game. Ticket to Ride Expansions (3-AD) (ages 8+) Across the exotic lands of Asia, from Africa, to Germany, and all the way to the Northern face of Europe, the rumble of locomotives can be heard around the world. Explore wildly different locations and circumstances around the globe as you expand your train lines in these new Ticket to Ride editions. The gameplay is similar to the original Ticket to Ride, but each map has its own challenges to overcome, including mountains, valleys, ferries, rough terrain, tolls, and other unique regional challenges. Despite the varying climates, treacherous landscapes, and locational nuances, your goal is the same. Create the best route, collect the most valuable tickets, and connect cities to beat your competition! Games listed as Expansions require Ticket to Ride or Ticket to Ride Europe to play. Other editions are stand-alone and require no other Ticket to Ride games to play. Games last roughly 30-60 minutes.Happy travels!
Product Format: | Product Bundle |
---|---|
Grades: | 3-AD |
Brand: | Rainbow Resource Center |
Good game for new players, and bigger cards easier to see and handle.
Love this game! Lost some pieces of our original game, reordering.
Great family game.
One of the best designed family games ever made.