Clumsy Thief - Candy Shop Game

SKU
082769
Grade 3-AD
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$19.99
Description

This fast-paced game of simple addition features numbered candy cards, robber cards, and jail cards. To play, each player starts off with a hand of seven cards and takes turn adding to the candy stacks. A candy stack is started by placing two cards down that add up to 20. Players can add to existing stacks by placing a card that equals to 20 when adding the placed card to the top card of the stack. When a player adds to a stack, they get to put the stack in front of them. A thief card can steal any stack, but a jail card will not only stop the thief but complete the stack. The player with the most candy cards in their stack by the end of the game wins. Includes 93 cards and instructions. For 3-6 players. ~ Brianna

Publisher's Description of Clumsy Thief - Candy Shop Game

Players look at their dealt hand for any two cards that add to 20 to make candy stacks. Stacks are placed on the table. Candy stacks can also be taken from other players if a player has a card in his hand that makes 20 when added to the top card of an opponent's stack. Thief cards take candy stacks. Jail cards stop Thief cards. All players are actively adding and snatching. The player with the most candy cards wins!


Details
More Information
Product Format:Other
Brand:Melon Rind
Grades:3-AD
EAN/UPC:696859227387
Length in Inches:4.75
Width in Inches:5.75
Height in Inches:2
Weight in Pounds:0.6
Videos
Reviews
Product Q&A