Narwhal Free for All! Game

SKU
075177
Grade K-AD
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$19.99 $19.99 $16.95
Rainbow Savings: $3.04
Description

Fling your rings and capture the Narwhals! This fast-paced game consists of an ice arena pond, 4 floating plastic Narwhals, and 16 rings. Each player uses the slot by their edge of the arena to flip the rings into the pond, hoping to ring the Narwhals (set in motion by the paddle wheel), or the iceberg in the middle. Players get points each time their ring lands around a Narwhal or the iceberg player with the most points, wins! 2-4 players. ~ Megan

1.

Publisher's Description of Narwhal Free for All! Game

Score points in Narwhal Free for All by flipping your colored rings onto the tusks of the narwhals floating in the ice arena. Earn bonus points when your rings land on the narwhal that matches your color or on the center iceberg. The player with the most points at the end of the game wins!

2-4 players

10-20 minutes play time

Details
More Information
Product Format:Other
Brand:Asmodee
Grades:K-AD
EAN/UPC:3558380062066
Length in Inches:10.5
Width in Inches:10.5
Height in Inches:2.5
Weight in Pounds:1.15
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