Genotype: Mendelian Genetics Game

SKU
066332
Grade 9-AD
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$54.99
Warning
Choking Hazard
  • Small parts. Not for children under 3 years.
Description

Another brilliant educational game has blossomed from the brains at Genius Games, this time teaching genetics! “Mendelian Genetics" specifically refers to the dominant/recessive traits inherited by offspring, often shorthanded to a 2 x 2 matrix of capital and lowercase letters respectively. Using a worker placement mechanic, players take various actions to grow pea plants in their monastery garden plots to confirm up to four possible traits: height, pod color, flower color, and seed shape. Traits can be homozygous dominant (RR), heterozygous dominant (Rr), or homozygous recessive (rr). As players draft dice representing these genetic combinations for each trait, they check off the matching trait from their plant, allowing it to be harvested for points once all traits are confirmed. Of course, “Rr" is the most common combination, meaning those traits are worth less points, and the rarer “RR" and “rr" combos are in high demand! Fleshing out this basic premise are tools that provide one-time boosts, assistants that help grow extra plants or confirm multiple matching traits, and permanent upgrades that cost money. While the game has a lot of options and involves a fair amount of strategy, it only takes a short time to understand and does not detract from the educational value. We highly recommend this as a standalone game and a supplement for high school science! For 1-5 players, with a 45 to 90- minute playtime.

Publisher's Description of Genotype: Mendelian Genetics Game

Genotype: A Mendelian Genetics Game is a strategic board game set in St. Thomas' Abbey, where Gregor Mendel performed his paradigm-shifting experiments. Genotype is a worker placement and dice-drafting game where 1-5 players take the roles of research scientists competing to collect and validate experimental data on pea plants.

Players will spend time working on the monastery grounds, simulate plant breeding with dice and Punnett Squares, and use funding to further their research opportunities. Plan your research wisely, demonstrate your knowledge of genetics, and use the harvest schedule to your advantage to excel among your colleagues.

Genotype Board Game Features:

  • STRATEGIC PLAY - A worker placement, dice-drafting game set in St. Thomas' Abbey, where Gregor Mendel performed his paradigm-shifting experiments.
  • GENETICS-BASED BOARD GAME - Take on the roles of research scientists competing to collect and validate experimental data on pea plants.
  • PUNNETT SQUARE - Players simulate plant breeding with dice and Punnett Squares, that represent each of the traits researched by Gregor Mendel.
  • WHO CAN PLAY - This is the heaviest game available by Genius Games, and is better suited for people who are used to playing heavier games, who want to add some science to their game night.
  • GAMEPLACY S & SCIENCE - Players collect experimental data on pea plants by observing how the plants inherit key traits from their parents: seed shape, flower color, pod color, and plant height.

Details
More Information
Product Format:Other
Brand:Genius Games
Grades:9-AD
EAN/UPC:653341737809
Length in Inches:11.5
Width in Inches:8.625
Height in Inches:3.25
Weight in Pounds:3.1
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