Python for Kids: Playful Introduction to Programming 2nd Ed.

SKU
065713
ISBN
9781718503021
Grade 4-AD
Neutral
Low Teacher Involvement
Multi-Sensory
Conceptual/Topical
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
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Description

Teaches all the fundamentals of programming through the Python language. Part 1 deals with basic programming concepts (variables, loops, the Turtle drawing module, etc.), while Parts 2 and 3 teach advanced concepts through the design of two advanced games. 311 pp. SC.

Publisher's Description of Python for Kids: Playful Introduction to Programming 2nd Ed.

Python for Kids is a lighthearted introduction to the Python language and programming in general, complete with illustrations and kid-friendly examples.

Category Description for Playful Intro To Programming

When I picked these books off the shelf from amidst a pile of programming books, there's one thing I noticed right off the bat: they're really big. At first I was concerned that, while the playful covers clearly catered towards kids, the content must be too detailed or complicated for the intended 5th grade audience. Thankfully, I was wrong! While the books are indeed thick (over 300 pages!), this only accentuates the excellent material inside. Like many other programming books, each lesson features a different aspect of programming (variables, if's and else's, loops, etc.), gradually building off of previous lessons. One feature that grabbed my attention was the clean, linear format—each section of programming logic is printed neatly with the output (and other helpful illustrations) just afterward. But what really stands out is the fun, quirky structure of each lesson. Throwing off the shackles of dry examples and bland topics, this series teaches Strings, Loops, and even games with silly-but-fun lessons using crazed monsters, covetous ravens, and more. The books are written intelligently without dumbing down the content and allowing new learners of all ages to grasp the concepts within.

Each book covers all the basics of the given programming language, gradually ascending to more complicated material and advanced topics in sections II and III. While the tone is geared towards a younger audience, the material lends itself well to first-time adult programmers. This facet allows it to be enjoyed by multiple amateurs at the same time—making the series perfect for both kids and their parents to learn together!

Details
More Information
Product Format:Paperback
Brand:No Starch Press
Author:Jason Briggs
Grades:4-AD
ISBN:9781718503021
Length in Inches:9.25
Width in Inches:7.125
Height in Inches:1
Weight in Pounds:1.8
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