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Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
In this game, players can work together to help Hansel and Gretel escape the witch and make it to safety! On each player’s turn they will play one of their two candy tiles that they are dealt at the beginning of the game and then draw another. Different candy tiles can be attached to each other as the goal is to connect the pieces to assemble a full picture. When a full picture of candy is assembled, then the players can take one Gingerbread Token. When all five Gingerbread Tokens are collected then you win the game. Beware though because if the witch catches up to even one of the children, then the game is over, and you lose. Therefore, you will have to work together to connect the right pieces to save Hansel and Gretel. This is a cooperative game that will be easy to learn and can be fun for the whole family. For 2-4 players with a playtime of around 20 minutes.
Publisher's Description of Hansel and Gretel Game
Lost in the middle of a dark forest, Hansel and Gretel were looking for their way back home. They had been walking for so long that their stomach started to rumble. Then, an unusual cottage appeared in Front of their eyes, made all of candies. Without thinking much, the children started to eat when suddenly, the scary looking witch Baba Yaga looked out of the cottage. “Oh, you rascals! I’ll get you!” – she shouted. Hansel and Gretel rushed to run away, but every now and then, they snatched some candies from the house. Help the kids gather supplies and don’t get caught by the evil Baba Yaga!