Catch & Count Fishing Game

SKU
036417
Grade PK-3
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$32.99 $32.99 $26.95
Rainbow Savings: $6.04
Description

Catch some fun with this fishing game! Spin the spinner to see which fish to go for, and try to catch the fish with the magnetic fishing rod. You can play by yourself or with a friend to see who can catch the most. There are many ways to play, for oceans of fun! Includes 10 magnetic fish numbered 1-5 (two of each), 2 magnetic fishing rods with working reels, a spinner, and a blue mesh bag that can be used as the "pond" and for easy storage. For 1-2 players. ~ Rachel

Publisher's Description of Catch & Count Fishing Game

Catch some laughs and learning with this wooden magnetic play set--complete with working wind-up reel! The 10 magnetic fish are numbered and patterned to enrich matching, sorting, and counting activities, and two wooden rods make collecting them a blast! Kids can use the spinner to play as a game, or just have fun collecting the pieces over and over again. Either way, there's plenty of fun in this sea!

Details
More Information
Product Format:Other
Brand:Melissa & Doug
Grades:PK-3
EAN/UPC:000772051491
Length in Inches:9.375
Width in Inches:18.625
Height in Inches:2.375
Weight in Pounds:1.45
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