Ticket to Ride Europa 1912 (Ticket to Ride Europe Expansion)

SKU
018794
Grade 3-AD
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$21.99 $21.99 $18.50
Rainbow Savings: $3.49
Warning
Choking Hazard
  • Small parts. Not for children under 3 years.
Description
An extension to Ticket to Ride Europe, this expansion includes 55 new tickets for 3 new variants: Europe Expanded, Big Cities, and Mega Europe, which utilizes all 55 new tickets in addition to the original 46 for a total of 101 routes! Warehouses and Depots are also added, which provide new opportunities and incentive for connecting to cities.
Publisher's Description of Ticket to Ride Europa 1912 (Ticket to Ride Europe Expansion)

Upgrade your ticket with exciting new routes to the great rail destinations of Europe and add fresh new gameplay to all versions of Ticket to Ride with Warehouses and Depots!

The Ticket to Ride Europa 1912 expansion for the Ticket to Ride series includes 101 Destination Tickets - the 46 original tickets, plus 55 new ones that enable 3 new variants to the Ticket to Ride Europe map: Europe Expanded, which adds 19 new routes to the original 46; Big Cities of Europe, with tickets to 9 major European cities; and Mega Europe, which uses all the new routes as well as the 46 original Destination Tickets.

This expansion also introduces Warehouses & Depots - new game rules and pieces that create an additional strategic layer and can be played with any of the Ticket to Ride maps. Wooden Train Depots are placed on cities selected by each player. Throughout the game, each player's Warehouse will accumulate Train cards and those who have the foresight, clever timing, or just plain good fortune to build a route to a Depot can make off with a fistful of Train cards. Depot placement and skillful Warehouse tactics become a key part of a winning Ticket to Ride strategy!

The box contains:

5 Player Warehouses

25 Wooden Train Depots

101 Ticket to Ride Europe Destination Tickets, including 55 new and 46 original tickets

Rules Booklet

An original copy of any complete game in the Ticket to Ride series is required to play with Warehouses & Depots. New Destination Tickets are for use only with Ticket to Ride Europe.

Category Description for Ticket To Ride

This game has become one of our family favorites. 2 to 5 players draw tickets to connect rail routes between major cities and attempt to complete them in the most direct route possible. Routes are built in sections of 1 to 6 railcars based on playing cards of the designated color for the section. Longer routes and longer sections score more points than shorter ones. Since routes can have sections that overlap, competition for certain segments adds to the excitement. Strategy is not too complicated, so that younger players are not at a disadvantage. Games take from 45 to 75 minutes, depending on the number of players. The basic game is based on North American geography, while TTR Europe has slightly different rules and covers Europe and eastern Asia. TTR USA 1910 is an expansion that allows 3 more variations of the basic TTR game. Ticket to Ride Expansions (3-AD) (ages 8+) Across the exotic lands of Asia, from Africa, to Germany, and all the way to the Northern face of Europe, the rumble of locomotives can be heard around the world. Explore wildly different locations and circumstances around the globe as you expand your train lines in these new Ticket to Ride editions. The gameplay is similar to the original Ticket to Ride, but each map has its own challenges to overcome, including mountains, valleys, ferries, rough terrain, tolls, and other unique regional challenges. Despite the varying climates, treacherous landscapes, and locational nuances, your goal is the same. Create the best route, collect the most valuable tickets, and connect cities to beat your competition! Games listed as Expansions require Ticket to Ride or Ticket to Ride Europe to play. Other editions are stand-alone and require no other Ticket to Ride games to play. Games last roughly 30-60 minutes.Happy travels!

Details
More Information
Product Format:Other
Brand:Days of Wonder
Author:Alan R. Moon
Grades:3-AD
EAN/UPC:824968117712
Length in Inches:7.125
Width in Inches:3.625
Height in Inches:1.25
Weight in Pounds:0.65
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