Code Breaker Game

SKU
017882
Grade 3-AD
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$17.99 $17.99 $14.50
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Description

Go head-to-head in this two-player game to develop and use critical thinking and logic skills. Players take turns creating codes that are difficult to crack and alternately work to break their opponent’s codes in the fewest possible guesses.

How It Works: Choose a player to start the game as the code maker. The code maker uses pegs in eight different colors and creates the code by placing five pegs of different colors in a secret compartment in slots numbered 1-5.  The second player is the code breaker and will have up to twelve tries to guess the correct code. Using the first row of peg slots on the top of the board, they place five different colored pegs in positions 1-5 to represent their guess of the code. The code maker responds by placing a row of small pegs across from the colored pegs, which indicate a response to the guess. Black pegs indicate a correct guess of both the color and position while a white peg indicates only a correct color placement. 

Play continues with the code breaker making further attempts to guess the code while the code maker responds to each guess in the same manner until the code is cracked. Depending on how many attempts it takes to solve the code, the code breaker advances their score-tracking marker anywhere from 4 to 12 spots in the score track – with no scoring points earned if they do not guess the code.  Play alternates between code maker and code breaker roles each round. Since there are 30 spots on the score track, the fewer guesses each player uses to crack the code, the more spaces they can advance each round.  The first player to reach the end of their score tracker wins!

Code Breaker is easy to learn and quick to play.  Because there are so many possible code combinations, this game provides many varied hours of 2-player challenges. 
Publisher's Description of Code Breaker Game

CODE BREAKER, the challenging game of logic and deduction. Can you crack the code in 12 guesses or less? Can you create a code that can't be cracked? Code Breaker is a great strategy game that is easy to learn and fast to play. With several thousand possible codes it's different every time.

Details
More Information
Product Format:Other
Brand:Outset Media
Grades:3-AD
EAN/UPC:625012163002
Length in Inches:6.375
Width in Inches:14.125
Height in Inches:1.5625
Weight in Pounds:0.75
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