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Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
The junior version features the same basic game play with a smaller grid, with colorful, adorable kitten and rabbit playing pawns, and bushes to block your opponents.
Publisher's Description of Quoridor Junior Game
It's all-you-can-eat carrots for our bunny friend, and there is milk a-waiting for the cute Kitty... All they have to do is cross to the other side of the field to binge on it. Oh no! Bushes appear and block their way, and now they have to be smart And find the shortest path to their food! On their turn, players make one of two choices: they can either move their animal character, or cleverly place a bush to slow down the other. Who will get out of the maze first?
We know you like these mind-stretching strategy games, and this new one comes highly recommended. Winner of the prestigious Game of the Year Award for 1998, this imported game comes from the same team as Quarto! (see below). The beauty of games like these is their simplicity of play combined with the intensity of strategic maneuvering. The game can accommodate from 2-4 players, with even elementary-aged children able to understand the rules. Each player has one pawn and the simple goal of moving it, one space at a time, across the board. On each turn, a player can move his pawn one space to the left, right, forward, or back - OR he can erect one of his ten allotted walls to impede the progress of another player. The only restriction is that you can not totally wall in any of your opponents. Obviously, the character of the game changes along with the number of players. With two, it's a more intense strategic struggle. With four, every move you make impacts every other player; moves that help you reach the goal will help at least one of your opponents as well. Game play lasts from 10-20 minutes, and ties are impossible, though many games are won by 1-2 moves, making this exciting to the end.
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