Novare Physics: Modeling Nature

Description

Written to prepare students for college level STEM programs, Physics Modeling Nature is a vector-based physics course to meet the needs of advanced and honors students. The final course in the Novare Science Accelerated High School Pathway, the course emphasizes mastery by teaching a narrow scope of topics that advanced physics students should master during the high school years. Topics covered with more complexity include mathematics and vectors, uniform motion, forces, fields and Newton's Law, static equilibrium and torque, energy, rotating systems, pressure and buoyancy, kinetic theory, thermodynamics, simple harmonic motion, electrostatics, geometric optics, nuclear physics and more. Students will also learn the basics of quantum mechanics that includes outside class readings from In Search of Schrodinger's Cat by John Gribbin. Lab experiments and fully documented lab reports are expected. Each student completing this course will be well-prepared to take the AP Physics test. Also included are two supplemental (optional) chapters to prepare students for the SAT subject test, the DSST test and the CLEP test, if appropriate. Prerequisites include one year of introductory or first year high school physics, as well as Advanced Algebra and Trigonometry. Students may take this course concurrently with Trigonometry once mastery of right-angle trigonometry and triangle laws has been accomplished. The Full Program includes the Physics: Modeling Nature Student Edition,  Experiments for Physics: Modeling Nature, Solutions Manual to Accompany Physics Modeling Nature, and the Digital Resources. Components are available individually or in the Full Program Package.

Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.