Mindset Math

Description

Mindset Mathematics: Visualizing and Investigating Big Ideas. Our brain wants to think visually about math and this program wants to convince us that all of us are "math people". I have never considered myself a math person, so this piqued my interest. If we like what we are good at, and we become good at math, would we then like it? I think we would! The structure of the book involves three steps: visualize, play, investigate. The author goes into the neuroscience research here for several pages. There are some familiar math manipulatives they recommend, and in the kinder level these include: linking cubes, color tiles, dice, pattern blocks, colored pencils/markers/pens, collections of small objects, vessels such as bowls or cups, a digital camera/phone, and some common school supplies such as construction paper, glue sticks, sticky notes, index cards, pipe cleaners, erasers, paper clips and masking tape. When you get to the actual lesson, it is very clearly laid out with time spent on each task and what you will need. You are given questions to ask as you introduce the topic. The parent/teacher is led through the process, which is a confidence builder for those of us who do not fancy ourselves as a math person. There are 8 color-coded categories, which are basically units that contain the lessons. While this is a supplement, it is a hefty one. I found it user friendly and think it would be quite the confidence builder for a child who did not think they were good at math. If I had a time machine, and could start my education over again, I feel like this method would have made me more of a mathematical thinker. ~Sara

Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.