Brain Quest

Description

Brain Quest is one of my favorite games from childhood. (My brother and I played the first edition nearly 20 years ago!) This is a trivia-style game, but it's educational. Different questions are provided for grades 1 through 6, from four categories: Math, Science, English, and Social Studies (or a Grab Bag!). Here's an example of an English question for 3rd grade: "Which of these words comes first in the dictionary: staple, stampede, or start?" If you get the question right, you get to move the number of spaces rolled on the die. If you correctly answer a question that's above your grade level, you get one extra move per grade level above you. (For example, a 2nd grader answering a 5th grade question gets to move three extra spaces!). The regular version of the game includes 256 cards (1500+ questions).

The 20th Birthday Edition mixes things up a bit. The board has a different design, and adds spots to put answer tokens on. During a turn, a player will pick a card and read the question out loud. Example: "Which one is NOT associated with scales? A) fish B) weight C) music D) fur." Each player secretly chooses one of the multiple-choice answers and puts an answer token down. The answer's then read, and everyone has a chance at moving. The player whose turn it is gets to move the number spun on a spinner if he was right, and all the other players who had correct answers get to move ahead at least 1 space (or more, if answering a higher grade level question). For 2-4 players. -Chad

Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.