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Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
The third game in the Genius series, Genius Gems, is the same difficulty as Genius Star and offers more than 10,000 puzzles to solve! The same, mind-boggling game play builds faster thinking skills, spatial awareness, and visual perception, whether you challenge yourself or compete with another player. Begin challenges by rolling 5 patterned dice inside the shaker and letting them fall into 5 colored wells. Then race to rearrange the double-sided clusters so that each gem combination on your grid replicates the rolled patterns. Believe it or not, every challenge has a solution, no matter how impossible it may seem! The first to duplicate the patterns rolls again to reset the puzzle. Adjust the die combinations to change the difficulty level from basic to dastardly to devilish. Contents include 2 grids, 2 sets of 10 double-sided hexagon clusters, 5 ‘basic’ dice (white), 3 ‘dastardly’ dice (black), 1 ‘devilish’ die (red), and 1 dice shaker. Also includes 5 colored wells and game instructions. Best for 1-2 players, ages 8 and up. ~ Sarah E
Publisher's Description of Genius Gems
Latest addition to the award-winning Genius Series!