Floriferous Game

SKU
048919
Grade 9-AD
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$29.99 $29.99 $22.95
Rainbow Savings: $7.04

Description

Smell the flowers and hear the bees buzz while you walk through a beautiful garden and see the vibrant multicolor displays of daisies, poppies, and other fragrant flowers come alive as they grow and multiply. Floriferous is a card-drafting, set-collection game that is quick to learn and plays in just 20 minutes, yet proves a worthy challenge for all gamers with multiple strategic opportunities.

To start, rows of flower cards are set up in a tableau arrangement based on player count. Each card has three possible unique property icons consisting of flower type, color, and bugs. Two additional types of cards that can provide potential points are 1) Arrangements: Score 1/3/5 points if your collection contains specified sets of flower/color/bug icons on flower cards; 2) Sculptures: Score 5/3/1 points depending on the number of sculpture cards in your collection. There are also stone tokens to collect for end-game points. The last row of cards in the tableau are “desire” cards, which players can choose as personal goals in lieu of a flower card on their turn. In addition, three “bounty” cards are placed at the top of the tableau, which provide all players with additional scoring opportunities.

The goal of Floriferous is to take turns collecting flower cards that best help meet the public goals presented initially and personal scoring opportunities that evolve during the game. Moving their player markers across the garden tableau, each player chooses one card per turn, which results in everyone collecting five cards during each of the three rounds or “days” that comprise the game. After each round, the card tableau is reset for the next round and if anyone has met the objectives of a bounty card, they place one of their player markers on it, with the most points earned for the player who meets the goal first.

After three rounds, when everyone has 15 cards collected in their personal area, the game ends and points for public “Bounty” goals, personally collected “Desire” goals, flower arrangements, and sculptures are scored. Everyone earns an additional point for every two stones collected and an additional two points if they have the most stones. The player with the most points wins! 1-4 players can experience the beautiful artwork of Floriferous, which also has solo components and rules included. ~Marsha

Publisher's Description of Floriferous Game

Explore a garden of colorful flowers as you pick arrangements.

Your garden awaits! Spend the afternoon in your floriferous garden. Pour a cup of tea, relax, and enjoy this elegant game of picking, pairing, and arranging flowers. Find joy in the abundance of nature as you discover the beauty just around the next corner in the garden.

  • Original watercolor illustrations
  • Custom wooden pawns and flower tokens
  • Simple, easy-to-learn rules
  • Fast-moving and fun set collection game

Includes multiplayer rules for up to 4 players plus a solo mode!

Details
More Information
Product Format:Other
Grades:9-AD
Brand:Pencil First Games
EAN/UPC:787790293484
Length in Inches:5.25
Width in Inches:7.625
Height in Inches:1.625
Weight in Pounds:0.85
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