Industrial Revolution (History Graphic Novel)

SKU
043930
ISBN
9789381182284
Grade 5-12
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$14.99 $14.99 $11.25
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Description

Spanning history from the 1350's and Gutenberg's printing press, to today's advancements and technological revolution, this brief graphic novel tells an interconnected narrative of inventors, inventions, needs, and advancements. The author and illustrator did a great job of making history come to life. This would make an excellent addition to any history program covering the industrial age. 84 pgs, pb. ~Rebecca

Publisher's Description of Industrial Revolution (History Graphic Novel)

While we all know that large-scale industrialization began in the eighteenth century, the Industrial Revolution truly began in Germany with Johannes Gutenberg and his printing press. His innovation made it possible to mass-produce books, which spread literacy and knowledge all across Europe. It was in the eighteenth century, however, that manual labor started being replaced by what we today know as machines. First in Europe came Thomas Newcomen and James Watt and the steam engine. Then came John Kay and his flying shuttle, which led to the development of the textile industry. Then, in the United States, there was Robert Fulton and his steamboat, and Eli Whitney and his cotton gin. Finally, it was Henry Ford whose mass-produced vehicles made cars affordable to all. The Industrial Revolution continues to this day as formerly less developed countries, especially in Asia, have taken to rapid industrialization to improve their economy.


Category Description for History Graphic Novel Series

Campfire History publishing brings history alive through these graphic novels. Filled with a surplus of fun facts, information, and dialog students will find these graphic novels engaging all while learning about these time eras. As the subject or focus of these novels covers particularly torrid times in the world's history, perusing these books before students dig into them is highly encouraged. The illustrations alone can elevate the maturity level that is appropriate for some of these books. What is so wonderful about these history readers is that they are not ordinary history textbooks that just spit-out dates, locations, or facts. Each volume interweaves an engaging narrative through the presentation of a specific historical period or event. While written and illustrated by different individuals, these graphic novels do work very well as a series. Books range from 87-115 pages, pb. ~Rebecca

Details
More Information
Product Format:Paperback
Brand:Campfire
Grades:5-12
ISBN:9789381182284
Length in Inches:10.25
Width in Inches:6.5
Height in Inches:0.125
Weight in Pounds:0.55
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