We use cookies to make your experience better. To comply with the new e-Privacy directive, we need to ask for your consent to set the cookies. Learn more.
Invent your Own Computer Games with Python (4th Edition)
Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language—even if you've never programmed before!
Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. Along the way, you'll learn key programming and math concepts that will help you take your game programming to the next level.
Learn how to:
As you work through each game, you'll build a solid foundation in Python and an understanding of computer science fundamentals.
What new game will you create with the power of Python?
The projects in this book are compatible with Python 3.
Product Format: | Paperback |
---|---|
Brand: | No Starch Press |
Author: | Al Sweigart |
Grades: | 4-AD |
ISBN: | 9781593277956 |
Length in Inches: | 9.25 |
Width in Inches: | 7 |
Height in Inches: | 0.875 |
Weight in Pounds: | 1.6 |