By the Book Game

SKU
041846
Grade 3-AD
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$24.99 $24.99 $19.90
Rainbow Savings: $5.09
Warning
Choking Hazard
  • Small parts. Not for children under 3 years.
Description

This game will challenge players to solve different puzzles. Each player will have to find the right way to organize the books to balance the bookshelves. Each card will give players a prompt with how many books to use or if any need to be arranged in a certain way. Then each player will have to experiment and figure out the right arrangement to complete the puzzle. Includes 40 different challenge cards that will be a fun test of your problem-solving skills.

Publisher's Description of By the Book Game
Put together a perfectly balanced bookshelf for our furry friend using a good dose of reasoning and sharp visual perception. 40 gradually progressing challenges using up to 12 different books will keep you on your toes.

Details
More Information
Product Format:Other
Brand:FoxMind
Grades:3-AD
EAN/UPC:842710001843
Length in Inches:9.625
Width in Inches:7
Height in Inches:2.5
Weight in Pounds:1.35
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