Investigators Game

SKU
036212
Grade 3-AD
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$22.00 $22.00 $17.95
Rainbow Savings: $4.05
Description

This is an exciting cooperative game as players collaborate with each other and work as detectives to solve a case and prove their client’s innocence. To play this game, each player takes turns trying to get to locations and uncover clues to help solve the case. Money is also an important part of this game as players need to spend their client’s cash to move their pawn on their turn. If they run out of money and the client goes broke, then the game is over. If a player lands on a location that has clue cards, they can choose a card to expose that helps by giving details to solve the case. An example of this could be ruling out a suspect or murder weapon. There are also obstacles that can be exposed when turning over a clue card. These will have to be solved by using one of the M.O. cards given to players at the beginning of the game. To win the game, one detective must get back into the office space on the game board and if all clues have been exposed then the solution to the case is apparent from the parts that have not been ruled out. If all the clues have not been exposed, then you cannot solve the case, but you can make some educated guesses with your team if you get a detective back into the office. This game would be a great addition to game night and a must-add for mystery lovers. For 2-8 players.

Publisher's Description of Investigators Game

You are a team of private detectives solving such cases as Theft, Smuggling and Blackmail. You move around the Big City looking for clues, trying to avoid Locked Doors, Guard Dogs, Getting Tied Up, Secret Codes, even Mob Tough Guys — and using Disguises, Fast Moves, a special Tool Kit, but mostly your Quick Wits to get out of Tight Corners.

Can we solve the case to get our client out of trouble? Yes, if we pool our strategies, use some intuition and help each other out of tough spots. A quick-moving game with lots of opportunity for sharing, consultation and decision making.

Includes: 13 x 18? board, cue cards, big bucks, solution envelope, movers. © 1989. 2 to 8 players. Ages 8 to adult.

Category Description for Strategy Games For All Ages

Please also see our Logic - Games section for more excellent strategy games.

Details
More Information
Product Format:Other
Brand:Family Pastimes
Grades:3-AD
EAN/UPC:681964000215
Length in Inches:9
Width in Inches:18.25
Height in Inches:1.25
Weight in Pounds:1.1
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