Dandelions Game

SKU
035729
Grade 1-AD
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$20.00 $20.00 $16.25
Rainbow Savings: $3.75
Warning
Choking Hazard
  • Small parts. Not for children under 3 years.
Description

Gentle seedpods float in the summer air. As they plant themselves in gardens, sprouts emerge. Some gardens are more beneficial for growth, and it is always advantageous to have more seeds land in these. In this 15-minute game for 2-3 players, each person starts with a pawn and 11 dice of different colors that represent dandelion seeds and sprouts. Place the five garden tiles, numbered 1, 2, 3, 5, and 8, in a circle in ascending order. At the beginning of the game, all players roll their 11 dice and keep them in front of their play area. The goal is to plan ahead to choose one die each turn, move your pawn around the gardens, and plant your die in the best possible position to earn the most points at the end of the game!

Turns: Each player chooses one die per turn. Starting on the first space, each player moves their pawn that many spaces clockwise around the garden display and plants their die in the garden they land in—unless one of the following occurs:

Float: If another player’s pawn is already in the space you land in, move your pawn the same number of spaces once more.

Gust: If a player plants their die in a garden with other players’ dice that match yours, move all matching dice, except for your own, to one of two adjacent gardens.

Puff: If your pawn lands on the start space, pick up all of your unplanted dice and reroll them.

Once all the dice are planted, the game ends and scoring take place as follows:

Sprout Score: Each die scores the number of points matching the garden’s number. For example, if you have three dice in the garden numbered 3, you would gain 9 points for that garden (3 points per die).

Seed Score: The player with the most dice in each garden adds up the total of their die numbers for that garden and scores that total. 

The winner is the player with the highest total of Sprout and Seed scores. Dandelions is a 15-minute game for 2-3 players with simple instructions that requires keen observation and strategy to win.  There is a balance of luck with the die rolls and the opportunities for rerolls as well.  I really love playing this game! ~ Marsha

Publisher's Description of Dandelions Game
Transform into a dandelion to float on a gentle breeze and plant your seeds in beautiful gardens. Roll your eleven dice and plan your movements. Landin the best gardens, blow your opponent’s seeds out of your way, and try to have the most seeds in each garden. The multiple scoring systems will give you lots to think about.
Details
More Information
Product Format:Other
Grades:1-AD
Brand:Allplay
EAN/UPC:618149322893
Length in Inches:4.75
Width in Inches:4.75
Height in Inches:2.125
Weight in Pounds:0.55
Videos
This product doesn't have a video
Reviews
No Ratings

Be the first to review this item

Product Q&A
Have a question? Ask owners.Have a question about this? Ask people who own it.
Start typing and see existing answers.