Roll for It! Game Purple Edition

SKU
026764
Grade 3-AD
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$20.00 $20.00 $16.00
Rainbow Savings: $4.00
Warning
Choking Hazard
  • Small parts. Not for children under 3 years.
Description

Fun, fast, and easy that's what I look for in a game! Roll For It! is a dice and card game rolled into one roll the dice, match the card, and score some points. The first person to score 40 points wins the game pretty fast and easy!

Each set includes a rule sheet, 30 cards, and 24 dice (six each of four colors). Cards have dice images on them in different combinations along with point values blue cards are 2 points and have two dice images to match, yellow cards are 5 points with 3 dice images, green cards are 10 points with four dice, and purple cards are 15 points with 6 dice to match. Color-coding and point values are the same in both decks, but the number combinations are different from deck to deck. To begin play, each player chooses their dice color, shuffles the cards, and places three cards face-up in the middle of the table. Each player rolls two of their dice, the player with the higher number goes first. On your turn, roll all your dice, and place those that match any of the dice images next to the card it matches. You only get one roll on your turn, so if you have dice that don't match, take them back and the next person rolls. When you can match all numbers on a card, it's yours collect enough cards to equal 40 points and you win! Game play takes about 20 minutes for a whole game, but go for a goal of fewer points for a quicker game. Put both decks together (red and purple) for more number combinations and more players. You can use either edition as your starter: the red edition has translucent dice in purple, yellow, red, and turquoise; the purple edition has pearl dice in blue, green, red, and white. Get Rolling! CHOKING HAZARD (1). Not

Publisher's Description of Roll for It! Game Purple Edition

Roll For It! is everything you want in a game. It's fun, it's easy, and it's fast! The rules are simple. Roll your dice, match a card, and score some points! Be careful, though"other players may challenge you for the card you're after. The first player to collect 40 points wins! Roll For It! is the perfect travel game. Play up to four people with either the red or purple box, or combine the two to entertain up to eight players.

Details
More Information
Product Format:Other
Brand:Calliope Games
Grades:3-AD
EAN/UPC:845866001255
Length in Inches:3.75
Width in Inches:5.25
Height in Inches:1
Weight in Pounds:0.3
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