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Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Through these five shape card games, young students will
explore naming shapes, noticing attributes of shapes, number recognition, and
executive functioning skills. Recognizing written numerals helps to make
connections, for example, a triangle has three sides, or 3
sides. So many math skills are developed through learning shapes. The Math
Minibooks are reproducible mini workbooks for students to use and collect as
they progress through their skills. ~Rebecca
Publisher's Description of Shape Card Games Family Kit
Card games are fun for both use in the
classroom and for families to play at home. This kit includes with a deck of 60
cards with numerals 1–10 on them along with one of six shapes: circle,
triangle, square, rhombus, rectangle, or hexagon. These cards are specially
designed to help children practice numeral and shape recognition. The shapes on
these cards are intentionally set at various angles to provide children with
experience seeing shapes in a variety of orientations. Shape Card games are a
fun way to practice numeral recognition, logic, strategy and classification.
Includes Teacher Guide, Math Minibook and all the materials needed
to play. Teacher Guide provides an overview of the research behind the games along
with easy-to-follow directions to each game and QR codes that link to videos
about how to play each game as well as the mathematical concepts covered. The Math Minibookcomplements
the games with short stories and play-along activities that teachers or families can read and
color with the children.
Children will beg to do math with these interactive math
kits that include a variety of games, the necessary pieces to play the games,
math minibook templates to assemble, and a Teaching Guide. The helpful Teaching
Guides include introductory information on the program, the research behind the
math games, tips for gameplay, common math-related vocabulary words, questions
to ask while playing, and the instructions for the games. An included QR code
takes you to a video that shows how to play the game. Reproducible Minibooks
include short stories and play-along activities to reinforce math concepts from
the games. Each set includes 7-10 games. These Family Kits contain enough
resources for one family to play.