Chronicles of Crime: 2400

SKU
015532
Grade 7-AD
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$30.00 $30.00 $26.95
Rainbow Savings: $3.05

Description

The world has changed drastically since 1900, and Kalia Laval operates at a time when few people care about crimes that affect ordinary people. Her ancestors fought crime within organizations whose missions were focused on “doing the right” thing for crime victims, and now, it seems everyone cares more about profit. 

In this final installment of the Millennium Series, your cyber-raven companion, who helps you analyze the clues you collect, joins you. You also have one cyber-implant to start with and more that can be gathered as you play the game. Cyber implants can replace or enhance human functions by interfacing with sophisticated computing systems. They can better scan a crime scene to pick up clues you might miss, or even disguise you as another person, which helps with undercover missions. 

I recommend playing through the short tutorial, which is a good way to learn how to play if this is your first Chronicles of Crime experience, and then launching into the other four cases, which have varying levels of difficulty.  For 1-4 players with a 60-minute playtime for each case. ~ Marsha

Publisher's Description of Chronicles of Crime: 2400
Chronicles of Crime: 2400 is a standalone game for 1 to 4 players, presenting a new world where androids, indistinguishable from humans, roam the streets of Paris and cybernetic implants have become a habit in everyday life. Throughout each case, players will have the opportunity to upgrade Kalia with cybernetic implants. Navigating cyberspace and the virtual world will challenge players who will be confronted with avatars and the difficulties of an electronic landscape.
Category Description for Chronicles of Crime Games

Chronicles of Crime and its Millenium Series (Chronicles of Crime 1400, 1900, and 2400) form a group of cooperative or solo deduction games that use a phone or tablet app together with the board game to present different crime scenarios and give players all the tools needed to solve them. The board game aspects include Evidence Boards and Cards, Suspects, Forensic Contacts, and Crime Scene Locations that are all scannable by the app. The app provides feedback, stories and dialogues needed to follow and assemble clues from the crime scene locations, suspects, forensic contacts, and evidence for assembling a logical deduction tree to help solve the crime.  The scenarios can be played more than once if you want to obtain a better score on any of them or play them anew with a different group of people.  

Details
More Information
Product Format:Other
Grades:7-AD
Brand:Lucky Duck Games
EAN/UPC:752830298385
Length in Inches:11.6875
Width in Inches:7.875
Height in Inches:2.25
Weight in Pounds:1.35
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