Ecosystem Game

SKU
012777
Grade 5-AD
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$16.99
Description

Players compete to create the most balanced and diverse ecosystem in this beautifully illustrated card drafting game. Each player chooses a card from their hand to add to their ecosystem, such as a dragonfly to enjoy their streams or a wolf to add to the pack. Then players pass their hands and each choses another card from their new hand. Points are scored by placing animals in their ideal environments, creating streams and meadows, and achieving diversity within the ecosystem. Includes 130 cards, 6 player aids, scorepad, and instructions. 15-20 min playing time. For 2-6 players. ~Rachel E.

Publisher's Description of Ecosystem Game

Build your own ecological network in Ecosystem, a biologically-derived card drafting game. Players choose, pass, and arrange eleven different card types consisting of organisms ranging from bees to bears and environments like streams and meadows. Earn points by aligning animals with habitats where they most flourish.

Biodiversity is rewarded while monocultures are penalized. Each time you play, you build a one-of-a-kind ecosystem, striving to balance the delicate connections between all living things.


Details
More Information
Product Format:Other
Brand:Genius Games
Grades:5-AD
EAN/UPC:653341737403
Length in Inches:6.5
Width in Inches:4.5
Height in Inches:1.75
Weight in Pounds:0.65
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