Wonword Game

SKU
001646
Grade 7-AD
Teaching Method
Traditional
Teacher-centered curriculum commonly used in classrooms that may include a text, teacher manual, tests, etc.
Charlotte Mason
A methodology based on the work of a 19th century educator who maintained that children learn best from literature (Living Books), not textbooks.
Classical
A methodology based on the Latin Trivium (three stages of learning), including the grammar stage (memorization and facts), logic stage (critical thinking), and rhetoric stage (developing/defending ideas).
Unit Study
A thematic or topical approach centered around one topic that integrates multiple subject areas.
Montessori (Discovery)
A methodology based on the work of a 20th century educator that emphasizes student and sensory-driven discovery learning and real-life applications.
Other
Other methodologies
Religious Content
Secular
Contains content contrary to common Christian beliefs (i.e. evolution).
Neutral
Avoids religious or theoretical topics or presents multiple viewpoints without preference.
Christian/Religious
Faith-based or including instructional religious content.
Learning Modality
Auditory
Learns through listening, talking out loud or reading out loud.
Visual
Learns through seeing, prefers written instructions and visual materials.
Kinesthetic/Tactile (Hands-On)
Learns through moving, doing and touching.
Multi-Sensory
Curriculum that employ a variety of activities/components.
Presentation
Sequential
Curriculum progresses through well-defined learning objectives. Emphasizes mastery before moving to the next topic.
Spiral
Topics and concepts are repeated from level to level, adding more depth at each pass and connecting with review.
Conceptual/Topical
Focus is on the “why,” often with a unifying concept as well as specific skills; coverage may be broader.
Teacher Involvement
Low Teacher Involvement
Student-led materials; parent acts as a facilitator.
Medium Teacher Involvement
A mix of teacher-led time and independent student work.
High Teacher Involvement
Teacher-led lessons; may utilize discussions, hands-on activities and working together.
Additional Materials Required
No other materials needed
Everything you need is included.
Other Materials Required
There are additional required resources that are a separate purchase.
Other Materials Optional
There are additional resources mentioned or recommended but are not absolutely necessary.
Consumable
Consumable
Designed to be written in; not reusable.
Non-Consumable
Not designed to be written in; reusable.
Our Price
$39.95
Description
Publisher's Description of Wonword Game
Master critical vocabulary and language skills young learners 12 and up need by completing hilariously fun and creative challenge cards on the way to win the final word duel!

Six categories of challenge cards provide memorable game play to develops essential vocabulary, grammar, creative expression, and effective writing skills,

Exercise your whole brain while giving clues to help teammates identify vocabulary cards; draw pictures, develop and speak clue sentences, use literary devices and even have fun with memes and emojis to help your team identify the right words!

Choose one of three different difficulty levels based on player skill level: Word Worker, Word Welder and Word Whiz.

Includes 270 essential vocabulary Word Cards informed by middle through high school vocabulary curriculum, 72 Challenge Cards and Final Word Duel Card, Dry-Erase Canvas with Marker, and Custom Dice to ensure uniquely memorable game play every time!
Details
More Information
Product Format:Other
Brand:Semper Smart Games
Grades:7-AD
EAN/UPC:862296000429
Length in Inches:10.375
Width in Inches:10.5
Height in Inches:2.625
Weight in Pounds:2.6
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