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Pegs in the Park Game
This board game requires no reading skills and is recommended for children that want to have fun with counting. It comes with 44 colorful, friendly cards with pictures themed in a park. Each card has a (+) or (-) number. Pick up a card with 7 happy kites, and you move forward seven spaces. Draw a card with 5 angry ants, and you have to go back 5 spaces. First one to get to the ice-cream truck wins! Pegs in the Park teaches counting, forward and backward skills, and eye-hand coordination. *Jon
Customer Reviews
Aubrey H. from Michigan wrote the following on 04/02/2008:
This game has been a big hit with my 3 & 5 year olds. It is not tedious for parents (very important in a game!), and the kids love the idea of getting to the ice cream cart. It has been good for general game skills (directions, sportsmanship, moving one square at a time) and also good for counting practice. My 3yo has definitely enjoyed this practice more than counting with manipulatives.
Sandwich . from Wisconsin wrote the following on 06/30/2008:
I just sat down with Daisy (9), Pepper (7) and Banana Boy (5) to play. I would say it is Candyland with counting. It does teach counting, forward and backward and eye-hand coordination. All true.
Here were a few things about it I found frustrating, making it not a perfect game: The spaces on the board are tinier than the base of the playing piece. It was hard to count the tiny spaces and hard to see exactly on which space your peg was. You get more spaces to count this way (ie: you won't finish the game too quickly), but I don't see it being easy for anyone under 5--just who I would be targeting for counting practice. Those of us who played today are all stellar counters and know how to move from space to space in a board game.
The holes in the board are just a tad hard to get the piece into. I would have liked a thicker board with a longer peg on the bottom.
It is just as frustrating as Candyland. Go forward 5. Go forward 8. Go back 6. Lose a turn. You only have one space to go! OH, NO, go back 10! (at least it doesn't send you all the way back to start!) Daisy picked all the bad cards and spent most of the game within the first 15 spaces of her board, mostly going backwards.
I think I will play it with Pepper and Banana Boy, but change the game from picking one card and counting, to picking two cards and adding or subtracting the total

